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The following formats are supported by HEGIAS VR:

Industry Foundation Classes (*.ifc).
The .ifc file format is a manufacturer-independent format for describing building models and objects. IFC files can contain, among other things, material names and simple color codes, but no information that is relevant for the visualization of the materials (e.g. texture, reflection). After import, the materials available in the HEGIAS library can be applied at any time.

FBX - Filmbox (*.fbx)
Filmbox (*.fbx) is a proprietary file format for transferring 3D animation data. An .fbx file contains material descriptions and optionally texture patterns as embedded image files. If your .fbx file does not contain texture patterns, the texture patterns of the HEGIAS material library are available or you can upload the materials separately with the architectural model.

glTF - Graphics Library Binary (*.glb)
Graphics Library Binary (.glb) is a file format developed for 3D scenes and models and is the binary form of Graphics Library Transmission Format (.glTF). It is supported by various manufacturers of 3D programs. GLB files contain material properties and texture patterns.

COLLADA File Format (*.dae)
COLLADA (*.dae) is an open exchange format between different 3D programs. A .dae file contains material descriptions and can reference textures that must be imported in separate image files along with the .dae file. After import, the materials available in the HEGIAS library can be applied at any time.

Wavefront (*.obj)
Wavefront (*.obj) is an open file format for saving three-dimensional geometric shapes. It is supported by many 3D graphics programs and is suitable for sharing 3D models across programs and platforms.
Material properties are defined in a separate material file, which can also contain information about texturing. The material file usually has the file extension *.mtl (material template library) and can be referenced in the actual .obj file.
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