Supported Formats
In the following section you will learn which formats are supported by HEGIAS VR.
Industry Foundation Classes (*.ifc)
The .ifc file format is a manufacturer-independent format for describing building models and objects. IFC files can contain, among other things, material names and simple color codes, but no information that is relevant for the visualization of the materials (e.g. texture, reflection). After import, the materials available in the HEGIAS library can be applied at any time.
We recommend an export in IFC 2x3 format with the standard translator CV. 2.0 for the best possible compatibility. The IFC 4 format can also be used, but there may be restrictions. Especially when merging individual IFC files, this has already led to undesirable results in the past, which is why the IFC 2x3 format is still preferred.
FBX - Filmbox (*.fbx)
Filmbox (*.fbx) is a proprietary file format for transferring 3D animation data. An .fbx file contains material descriptions and optionally texture patterns as embedded image files. If your .fbx file does not contain texture patterns, the texture patterns of the HEGIAS material library are available or you can upload the materials separately with the architectural model.
There are two different types of Filmbox file format, ASCII format and binary format. To successfully upload a file to HEGIAS, the binary format is required. If you only have an ASCII format of the Filmbox file available, you can convert it to binary format using a converter such as the Autodesk FBX Converter.
glTF - Graphics Library Binary (*.glb)
Graphics Library Binary (*.glb) is a file format developed for 3D scenes and models and is the binary form of Graphics Library Transmission Format (.glTF). It is supported by various manufacturers of 3D programs. GLB files contain material properties and texture patterns.
Collada File Format (*.dae)
Collada (*.dae) is an open exchange format between different 3D programs. A .dae file contains material descriptions and can reference textures that must be imported in separate image files along with the .dae file. After import, the materials available in the HEGIAS library can be applied at any time.
Wavefront (*.obj)
Wavefront (.obj) is an open file format for saving three-dimensional geometric shapes. It is supported by many 3D graphics programs and is suitable for sharing 3D models across programs and platforms. Material properties are defined in a separate material file, which can also contain information about texturing. The material file usually has the file extension .mtl (material template library) and can be referenced in the actual .obj file.
Universal Scene Description (*.usdz)
The USDZ format is a container-based file format developed by Apple that bundles 3D models and AR content (Augmented Reality) and can be viewed directly on iOS devices without additional apps. It is based on Pixar's USD (Universal Scene Description) and enables easy integration of 3D content into AR applications, websites, and apps.
Exports made using the HEGIAS.roomscanner are in USDZ-Format as well.
Supported Formates
Industry Foundation Classes (*.ifc)
The .ifc file format is a manufacturer-independent format for describing building models and objects. IFC files can contain, among other things, material names and simple color codes, but no information that is relevant for the visualization of the materials (e.g. texture, reflection). After import, the materials available in the HEGIAS library can be applied at any time.
We recommend an export in IFC 2x3 format with the standard translator CV. 2.0 for the best possible compatibility. The IFC 4 format can also be used, but there may be restrictions. Especially when merging individual IFC files, this has already led to undesirable results in the past, which is why the IFC 2x3 format is still preferred.
FBX - Filmbox (*.fbx)
Filmbox (*.fbx) is a proprietary file format for transferring 3D animation data. An .fbx file contains material descriptions and optionally texture patterns as embedded image files. If your .fbx file does not contain texture patterns, the texture patterns of the HEGIAS material library are available or you can upload the materials separately with the architectural model.
There are two different types of Filmbox file format, ASCII format and binary format. To successfully upload a file to HEGIAS, the binary format is required. If you only have an ASCII format of the Filmbox file available, you can convert it to binary format using a converter such as the Autodesk FBX Converter.
glTF - Graphics Library Binary (*.glb)
Graphics Library Binary (*.glb) is a file format developed for 3D scenes and models and is the binary form of Graphics Library Transmission Format (.glTF). It is supported by various manufacturers of 3D programs. GLB files contain material properties and texture patterns.
Collada File Format (*.dae)
Collada (*.dae) is an open exchange format between different 3D programs. A .dae file contains material descriptions and can reference textures that must be imported in separate image files along with the .dae file. After import, the materials available in the HEGIAS library can be applied at any time.
Wavefront (*.obj)
Wavefront (.obj) is an open file format for saving three-dimensional geometric shapes. It is supported by many 3D graphics programs and is suitable for sharing 3D models across programs and platforms. Material properties are defined in a separate material file, which can also contain information about texturing. The material file usually has the file extension .mtl (material template library) and can be referenced in the actual .obj file.
Universal Scene Description (*.usdz)
The USDZ format is a container-based file format developed by Apple that bundles 3D models and AR content (Augmented Reality) and can be viewed directly on iOS devices without additional apps. It is based on Pixar's USD (Universal Scene Description) and enables easy integration of 3D content into AR applications, websites, and apps.
Exports made using the HEGIAS.roomscanner are in USDZ-Format as well.
Updated on: 16/09/2024
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